Scales of War
Goblins are wicked, treacherous creatures that love plunder and cruelty. They’re not very big or strong, but they’re dangerous when they gang up.
Goblins breed quickly and can live most anywhere, from caves to ruins to a city’s sewers. They survive by raiding and robbery, taking every usable item they can carry from their victims.
Goblins are cowardly and tend to retreat or surrender when outmatched. They are fond of taking slaves and often become slaves themselves.
Goblins sleep, eat, and spend leisure time in shared living areas. Only a leader has private chambers. A goblin lair is stinking and soiled, though easily defensible and often riddled with simple traps designed to snare or kill intruders.